AGENDA
Prefer to view sessions in order of time? Visit this page.
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MAIN AGENDA
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CARY GRANT MIX STAGE
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WILLIAM HOLDEN MIX STAGE
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BURT LANCASTER MIX STAGE
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KIM NOVAK MIX STAGE
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ADR1
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ADR 2
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ANTHONY QUINN THEATER
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STAGE 7
| Saturday, September 26, 2026 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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| 8:30 AM - 9:45 AM | Registration & Breakfast - Calley Park | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 9:15 AM - 9:50 AM | VIP Tour: Go Behind the Screen Join us for a guided small-group, pre-event tour of the Sony Pictures Studios post-production facilities, and hear the insider stories behind the birth and development of the world-class re-recording studios, edit suites, ADR rooms and Foley stages. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 10:00 AM - 10:10 AM | Welcome Remarks | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 10:10 AM - 10:45 AM | Keynote Conversation: Fear, Tension and the Psychology of Sound - Cary Grant Theater Slipping a door creak just a few frames forward, or back, can escalate the terror. Screeching strings, bass drones or a solo note on piano can stretch the tension. The audience will always jump when glass breaks. In this special Keynote Conversation, we’ll discuss how directors, sound designers and composers use sound to keep moviegoers on the edge of their seats. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 12:00 PM - 1:00 PM | The Epic Sound of The Odyssey: From Discovery to Final Mix Come join us on a journey of creative sound acquisition, editorial, and mixing with the sound team of The Odyssey. Featuring: Craig Henighan (Supervising Sound Editor), Gary Rizzo *Re-Recording Mixer) and David Butler (Supervising Dialogue & ADR Editor). Programming presented by Avid | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 12:30 PM - 1:30 PM | Lunch - Calley Park | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 1:30 PM - 2:15 PM | World-Building With Sound: FX, Foley and Music for Spider-Noir and Beef - William Holden Mix Stage One takes place in a stylized, 1930s-vintage fantasy world, featuring a superhero; the other within the confines of modern reality, based on normal (sort of), everyday people. Each presents challenges, and each has the same goal: to place the audience in a particular sonic world. In this special panel discussion, Mix sits down with key members of the 2026 Emmy Award-winning sound teams behind Spider-Noir and Beef, to find out how each built on a foundation of sound effects, Foley and music to help tell a story through sound. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 1:30 PM - 2:30 PM | Simon Franglen on Composing, Technology, and the Final Mix of Avatar: Fire and Ash Join composer Simon Franglen for a behind-the-scenes look at scoring Avatar: Fire and Ash, from composition and orchestration through immersive mixing and final delivery. Franglen will explore how Pro Tools and Sibelius supported the creative and technical workflow behind the music of James Cameron’s latest Avatar film. Programming presented by Avid | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 2:45 PM - 3:15 PM | Dear Cloud, It’s Not Working Out: A New Era of Collaboration Workflows are growing. Timelines are shrinking. Join OWC, audio engineer Jack Goodman, and Strada’s Michael Cioni to explore how local storage, remote collaboration, and direct access to media can help audio teams tackle bigger projects, move faster, and deliver without putting everything in the cloud. Programming Presented by Other World Computing | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 2:45 PM - 3:45 PM | Spider-Man: Brand New Day Come sit with the sound team as they dig into the journey of creating a thoughtful soundscape for this worldwide phenomenon. Featuring: Greg P. Russell (Re-Recording Mixer), Onnalee Blank (Re-Recording Mixer), Jack Whittaker (Sound Designer / Supervising Sound Editor) and Katy Wood (Supervising Sound Editor). Programming presented by Avid | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 3:30 PM - 4:00 PM | Sound Matters: Protecting the Art and Future of Sound As new technologies and shifting production models reshape the industry, how do we embrace new tools while preserving the artistry behind great sound? Leading sound artists and industry voices explore the evolving craft, the tools changing how we work, and how we can ensure sound, and the people behind it, remain valued in the future of storytelling. Programming presented by Pro Sound Effects | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 4:15 PM - 5:30 PM | INDEPTH LIVE! Award-Winning Sound Design Techniques w/ Mark Mangini & Craig Henighan Join INDEPTH Sound Design creator Mike James Gallagher with Academy Award®-winning sound designer Mark Mangini (Dune: Part One, Mad Max: Fury Road, Blade Runner 2049) and Academy Award®-nominated sound designer and re-recording mixer Craig Henighan (The Odyssey, Stranger Things, Deadpool & Wolverine, Roma) for a rare look inside their creative process. Looking at original archive materials and revisiting key moments from their acclaimed work, they’ll reveal the creative intent behind their choices, how those ideas evolved, and ultimately how they served the story. Programming presented by ASG | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 4:30 PM - 5:15 PM | The Sound of Horror - William Holden Mix Stage Floorboard creaks, a distant door close, rapid breathing, a gust of wind through a broken window, supernatural moans, a victim’s scream… and don’t forget the eerie music! Horror movies are filled with sound elements and sound mixing techniques that tap into our collective primal fears. In this special end-of-the-day presentation, top sound supervisors and mixers discuss how they put together a soundtrack to keep the audience on the edge of their seats. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 5:30 PM - 6:30 PM | Social Hour: Calley Park Cocktails and Hors d’oeuvres | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 7:00 PM - 8:15 PM | Sound Reel Showcase - Cary Grant Mix Stage A selection of the best-sounding films of 2026 will be featured at the audience-favorite Sound Reel Showcase. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Saturday, September 26, 2026 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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| 10:00 AM - 10:10 AM | Welcome Remarks | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 10:10 AM - 10:45 AM | Keynote Conversation: Fear, Tension and the Psychology of Sound - Cary Grant Theater Slipping a door creak just a few frames forward, or back, can escalate the terror. Screeching strings, bass drones or a solo note on piano can stretch the tension. The audience will always jump when glass breaks. In this special Keynote Conversation, we’ll discuss how directors, sound designers and composers use sound to keep moviegoers on the edge of their seats. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 12:00 PM - 1:00 PM | The Epic Sound of The Odyssey: From Discovery to Final Mix Come join us on a journey of creative sound acquisition, editorial, and mixing with the sound team of The Odyssey. Featuring: Craig Henighan (Supervising Sound Editor), Gary Rizzo *Re-Recording Mixer) and David Butler (Supervising Dialogue & ADR Editor). Programming presented by Avid Willie Burton - Sound Package David Butler - Pacific Standard Sound Craig Henighan - Pacific Standard Sound Gary Rizzo - Skywalker Sound | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 1:30 PM - 2:30 PM | Simon Franglen on Composing, Technology, and the Final Mix of Avatar: Fire and Ash Join composer Simon Franglen for a behind-the-scenes look at scoring Avatar: Fire and Ash, from composition and orchestration through immersive mixing and final delivery. Franglen will explore how Pro Tools and Sibelius supported the creative and technical workflow behind the music of James Cameron’s latest Avatar film. Programming presented by Avid | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 2:45 PM - 3:45 PM | Spider-Man: Brand New Day Come sit with the sound team as they dig into the journey of creating a thoughtful soundscape for this worldwide phenomenon. Featuring: Greg P. Russell (Re-Recording Mixer), Onnalee Blank (Re-Recording Mixer), Jack Whittaker (Sound Designer / Supervising Sound Editor) and Katy Wood (Supervising Sound Editor). Programming presented by Avid Onnalee Blank - Warner Bros & Sony Greg P. Russell - Filmsound Unlimited, Inc. Jack Whittaker Katy Wood | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 4:15 PM - 5:30 PM | INDEPTH LIVE! Award-Winning Sound Design Techniques w/ Mark Mangini & Craig Henighan Join INDEPTH Sound Design creator Mike James Gallagher with Academy Award®-winning sound designer Mark Mangini (Dune: Part One, Mad Max: Fury Road, Blade Runner 2049) and Academy Award®-nominated sound designer and re-recording mixer Craig Henighan (The Odyssey, Stranger Things, Deadpool & Wolverine, Roma) for a rare look inside their creative process. Looking at original archive materials and revisiting key moments from their acclaimed work, they’ll reveal the creative intent behind their choices, how those ideas evolved, and ultimately how they served the story. Programming presented by ASG | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 7:00 PM - 8:15 PM | Sound Reel Showcase - Cary Grant Mix Stage A selection of the best-sounding films of 2026 will be featured at the audience-favorite Sound Reel Showcase. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Saturday, September 26, 2026 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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| 1:30 PM - 2:15 PM | World-Building With Sound: FX, Foley and Music for Spider-Noir and Beef - William Holden Mix Stage One takes place in a stylized, 1930s-vintage fantasy world, featuring a superhero; the other within the confines of modern reality, based on normal (sort of), everyday people. Each presents challenges, and each has the same goal: to place the audience in a particular sonic world. In this special panel discussion, Mix sits down with key members of the 2026 Emmy Award-winning sound teams behind Spider-Noir and Beef, to find out how each built on a foundation of sound effects, Foley and music to help tell a story through sound. Timothy Muirhead - Tonebenders Sound Design Podcast Ryan Collins - RC Sound Chris Gomez - Formosa Group Penny Harold - Formosa Group Andy Lange - Formosa Group Andy Sisul - Sony Pictures Post Production Sound Department | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 2:45 PM - 3:15 PM | Dear Cloud, It’s Not Working Out: A New Era of Collaboration Workflows are growing. Timelines are shrinking. Join OWC, audio engineer Jack Goodman, and Strada’s Michael Cioni to explore how local storage, remote collaboration, and direct access to media can help audio teams tackle bigger projects, move faster, and deliver without putting everything in the cloud. Programming Presented by Other World Computing | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 3:30 PM - 4:00 PM | Sound Matters: Protecting the Art and Future of Sound As new technologies and shifting production models reshape the industry, how do we embrace new tools while preserving the artistry behind great sound? Leading sound artists and industry voices explore the evolving craft, the tools changing how we work, and how we can ensure sound, and the people behind it, remain valued in the future of storytelling. Programming presented by Pro Sound Effects Mark Mangini - Formosa Group Jeremy Siegel - Pro Sound Effects Karol Urban - Global Urbanization through Sound Matt Yocum - MY Sound | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 4:30 PM - 5:15 PM | The Sound of Horror - William Holden Mix Stage Floorboard creaks, a distant door close, rapid breathing, a gust of wind through a broken window, supernatural moans, a victim’s scream… and don’t forget the eerie music! Horror movies are filled with sound elements and sound mixing techniques that tap into our collective primal fears. In this special end-of-the-day presentation, top sound supervisors and mixers discuss how they put together a soundtrack to keep the audience on the edge of their seats. Tom Kenny - Mix Magazine Marti D. Humphrey - The Dub Stage Jay Jennings - Warner Bros / Reach Audio Duncan McRae - N/A. none Brad Zoern - Formosa Group | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Saturday, September 26, 2026 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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| 11:15 AM - 12:00 PM | Entering the Industry: The Next Step Last year, we introduced a new panel series aimed at students and those looking to break into the sound for film and television industry. This year, we sit down with a group of talented young editors, mixers and sound engineers to discuss how they took the next step in their career, the one that put them in the edit suite or mix chair on a hit project. Christian Buenaventura - Pacific Standard Sound Kimberly Jimenez - Sony Sang Kim - Immersive Media Inc. Vicki Lemar - Sony David Semon - Formosa Group | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Saturday, September 26, 2026 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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| 11:30 AM - 12:00 PM | Myth, Magic & Sound: Forgotten Island Join the award-winning team from Skywalker Sound for a behind-the-scenes exploration of the sonic world of Forgotten Island. Discover how the filmmakers drew on Filipino culture, mythology, legend, and musical tradition to create a story that feels both deeply rooted and refreshingly original. The team from Skysound will take you inside the creative process of building the film’s distinctive soundscape—from capturing the spirit and texture of Filipino storytelling to crafting an immersive sonic environment where the real and mythical collide. At the heart of that world are the film’s rarely seen mythological creatures, brought vividly to life through inventive and unexpected sound design and a well-crafted mix. Hear how the team transformed these fantastical beings and their magic from imagination into sound, creating creatures that feel tangible, expressive, and unlike anything audiences have heard before. Programming presented by Dreamworks Animation | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 2:15 PM - 2:45 PM | Turning New Relationships into Award-Worthy Collaborations Building trust with a new creative partner can be just as important as the work itself. The re-recording mixers behind Emmy-nominated DTF St. Louis, John W. Cook II and James Parnell, and Widow’s Bay, Larry Benjamin and Tim Hoogenakker, share how they built relationships with first-time clients, created an environment where ideas could be explored freely, and earned the trust to push for bold creative choices. Through clips and firsthand examples, they’ll discuss the art of pitching an idea, advocating for a creative direction, and nurturing the trust that allows meaningful collaboration and great sound to take shape. Programming presented by StudioPost, a NBCUniversal Company | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 3:00 PM - 3:30 PM | Crafting the Sound of Connection: Inside PROJECT HAIL MARY What does first contact sound like? Join us for a behind-the-scenes look at the sonic world of PROJECT HAIL MARY. The team will explore the challenges of creating the sound of alien intelligence, capturing the isolation and machinery of deep space, and crafting an auditory landscape that communicates character and emotion without a shared language. Discover how sound design, effects, Foley and mixing make an interplanetary relationship feel grounded and human. Programming presented by Amazon MGM Studios | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Saturday, September 26, 2026 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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| 10:00 AM - 5:00 PM | Eclipsa Audio: Cinematic Immersive Sound at Home Step inside our living-room setup to experience the future of home entertainment. The Eclipsa Audio team will demonstrate our immersive sound technology, streaming breathtaking spatial audio directly from YouTube. Showcased on the latest Samsung TV and soundbar, discover how seamlessly we bring cinematic soundscapes into an everyday listening environment. Demo room is open all day. Programming presented by Google | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 11:00 AM - 11:15 AM | Session 1: Eclipsa Audio in Real-World Film & TV Workflow Discover how Eclipsa Audio can integrate into established Film & TV post-production while opening new creative and technical workflows. Re-Recording Mixer Miguel Araujo, CAS/MPSE will use real-world examples to show how new and existing projects can be mixed, adapted, and delivered in Eclipsa Audio using familiar tools and proven practices. Attendees will gain a practical understanding of how Eclipsa can expand traditional pipelines and unlock new spatial and distribution possibilities across devices. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 12:00 PM - 12:15 PM | Session 2: Eclipsa Audio for YouTube Product Flows Discover how to craft and deliver captivating spatial audio experiences directly for YouTube. Composer and producer Claus Trelby (Marshmellow Skies) will showcase Avid Pro Tools workflows, demonstrating how to use the Eclipsa Audio plugin to create immersive and spatial music tailored for YouTube uploads. During the session, Claus will play stunning content from Eclipsa Audio Music YouTube channel to illustrate these techniques in action. Attendees will gain practical insights into optimizing spatial mixes and unlocking the full potential of immersive music delivery on YouTube. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 1:00 PM - 1:15 PM | Session 3: Eclipsa Audio in Real-World Film & TV Workflow Discover how Eclipsa Audio can integrate into established Film & TV post-production while opening new creative and technical workflows. Re-Recording Mixer Miguel Araujo, CAS/MPSE will use real-world examples to show how new and existing projects can be mixed, adapted, and delivered in Eclipsa Audio using familiar tools and proven practices. Attendees will gain a practical understanding of how Eclipsa can expand traditional pipelines and unlock new spatial and distribution possibilities across devices. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 2:30 PM - 2:45 PM | Session 4: Eclipsa Audio for YouTube Product Flows Discover how to craft and deliver captivating spatial audio experiences directly for YouTube. Composer and producer Claus Trelby (Marshmellow Skies) will showcase Avid Pro Tools workflows, demonstrating how to use the Eclipsa Audio plugin to create immersive and spatial music tailored for YouTube uploads. During the session, Claus will play stunning content from Eclipsa Audio Music YouTube channel to illustrate these techniques in action. Attendees will gain practical insights into optimizing spatial mixes and unlocking the full potential of immersive music delivery on YouTube. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 3:00 PM - 3:15 PM | Session 5: Eclipsa Audio in Real-World Film & TV Workflow Discover how Eclipsa Audio can integrate into established Film & TV post-production while opening new creative and technical workflows. Re-Recording Mixer Miguel Araujo, CAS/MPSE will use real-world examples to show how new and existing projects can be mixed, adapted, and delivered in Eclipsa Audio using familiar tools and proven practices. Attendees will gain a practical understanding of how Eclipsa can expand traditional pipelines and unlock new spatial and distribution possibilities across devices. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 4:00 PM - 4:15 PM | Session 6: Eclipsa Audio for YouTube Product Flows Discover how to craft and deliver captivating spatial audio experiences directly for YouTube. Composer and producer Claus Trelby (Marshmellow Skies) will showcase Avid Pro Tools workflows, demonstrating how to use the Eclipsa Audio plugin to create immersive and spatial music tailored for YouTube uploads. During the session, Claus will play stunning content from Eclipsa Audio Music YouTube channel to illustrate these techniques in action. Attendees will gain practical insights into optimizing spatial mixes and unlocking the full potential of immersive music delivery on YouTube. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Saturday, September 26, 2026 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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| 11:00 AM - 11:50 AM | The Magic of Sound Particles - Sound Design, Music & Mixing In this presentation, we will take a quick look at how Sound Particles suite of products can inspire you and elevate your projects, for sound design, music and mixing. Join us for an overview into Sound Particles 3 standalone workstation, an exclusive preview into the upcoming version of legendary Energy Panner, SkyDust 3D synth, Beat Panner and much more. Presented by Focusrite and Adam Audio | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 2:00 PM - 2:30 PM | Nothing Is Locked, Nothing Is Lost: Sound Separation in Modern Post On the same stage where the score for The Wizard of Oz was recorded eighty-six years ago, we'll reveal the audio editing tools that empowered teams from Warner Bros. and Post-Production Creative to reimagine the movie for the Sphere in Las Vegas. Suzanne Kirkland and Stephen Oliver of AudioShake will discuss how that project came together and how these tools can elevate your post-production workflows Presented in ATMOS by Focusrite | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 4:00 PM - 4:50 PM | The Magic of Sound Particles - Sound Design, Music & Mixing In this presentation, we will take a quick look at how Sound Particles suite of products can inspire you and elevate your projects, for sound design, music and mixing. Join us for an overview into Sound Particles 3 standalone workstation, an exclusive preview into the upcoming version of legendary Energy Panner, SkyDust 3D synth, Beat Panner and much more. Presented by Focusrite and Adam Audio | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Saturday, September 26, 2026 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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| 11:00 AM - 11:45 AM | Sound On The Move: Sound Workflows That Travel With You Great sound doesn’t always happen in the perfect room, with the perfect setup, or on the perfect schedule. Today’s film and television sound professionals are increasingly expected to adapt—moving between studios, home setups, remote workflows, editorial rooms, mix stages, and sometimes wherever the work takes them. But how do you stay creative, efficient, and connected when your environment keeps changing? Join Supervising Sound Editor Robert Stambler, Sound Designer Olivia Zhang, and Re-recording Mixer Stacey Hempel for a conversation about designing, editing, and mixing sound with flexibility in mind. From portable tools and evolving workflows to collaboration, creative decision-making, and knowing what you really need to get the job done, the panel will explore how sound professionals keep the work moving without losing sight of the story. Programming presented by Sony | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 2:30 PM - 3:00 PM | "THE ROOM HAS CHANGED, THE STANDARDS HAVEN’T: A Professional Post Audio Workflow Without the Traditional Mix Stage” Tools for Virtual Mixing Programming presented by Sony | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Saturday, September 26, 2026 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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| 1:30 PM - 4:30 PM | Experience Sony’s 360 Virtual Mixing Environment (360VME) Join Sony for a personalized demo of Sony’s 360 Virtual Mixing Environment (360VME) — where you can now edit, design, and pre-mix your sound anywhere with our spatial sound technology designed to bring the accuracy of a professional mix stage to any location, when paired with Sony's MDR-MV1 open-back studio monitor headphones. Please sign up using the link here - https://events.humanitix.com/mixevent-360vme | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
